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Vin's T&T TrollBridge :: Tunnels & Trolls :: Characters & Magic :: another awesome spellbook
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 AuthorTopic: another awesome spellbook (Read 144 times)
devadasi
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 another awesome spellbook
« Thread Started on Feb 15, 2012, 11:18am »

another awesome spellbook

http://www.garenewing.co.uk/tnt/spells.html
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gaptooth
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 Re: another awesome spellbook
« Reply #1 on Feb 15, 2012, 6:23pm »

I stumbled across this site before, and I really liked the proposed house rule on magic resistance:

Magic Resistance: Spells that have an effect on a being can usually be resisted by making a Mana saving roll, the number being determined by taking away the victim's level from the caster's level.


I like that a lot better than 7th edition's "Kremm Resistance" rule, because it adds a chance of overcoming the odds, but now I use a method suggested by Kopf on his blog: The caster must make a Saving Roll "above their target's WIZ score".
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devadasi
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 Re: another awesome spellbook
« Reply #2 on Feb 15, 2012, 6:55pm »

i like that Mana resistance role rule as well Warriors would then need a mana stat too.....though i guess Wizards and rogues could keep calling it POW or WIZ or whatever. Its pretty much equivalent naa?


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 Re: another awesome spellbook
« Reply #3 on Feb 15, 2012, 8:05pm »

I'm not a fan of magic resistance under the v5 T&T rules set (I mean, once a magic user's expended all that STR on casting a spell, & suffered the temporary loss of Combat Adds to go with it, to then have the spell fail to hit, especially when it's a combat spell like 'TTYF', 'Blasting Power' or 'Icefall', seems a bit harsh - I'm much happier with spell resistance when it's being powered by a WIZ attribute or similar).
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