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Post by castiglione on Oct 13, 2009 22:04:03 GMT -5
www.boardgamegeek.com/boardgame/42142This is a solitaire paragraph style game like a T & T adventure but the way it's organized is interesting and may provide interesting ideas on "pushing the edge" in paragraph type games.
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Hogscape
11th level Troll
Stalwart of the Trollbridge
It's not the years, it's the mileage.
Posts: 2,126
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Post by Hogscape on Oct 13, 2009 22:55:04 GMT -5
Yes, it does look rather interesting (and I'm a huuuuuge Doctor Who fan) as soon as I'm done typing, expect an exalt!
Also worth a look is the epic paragraph game Tales of the Arabian Nights. I played the 1985 game by West End endlessly and I've just ordered the re-vamped Z-MAN version which contains a huge hardbound book of 2600 paragraphs. It's for group play but there are rules for a solo version on the Z-MAN site.
Trollworld has plenty of Arabic influences so it's well worth a look!
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Post by castiglione on Oct 14, 2009 0:44:52 GMT -5
It's funny you mentioned the Arabian Nights game.
I'd been looking around for a LONG time for the original game at a REASONABLE price so I was pretty psyched when I heard about the Z-Man reprint.
However, back to the Dr. Who game...basically, what's interesting about it is that you play with separate books for Adventures, Enemies, etc. So by swapping about one Adventure book for another, you have a completely different game. You can also swap out an Enemies book and also have a completely different game. There's this modularity in it that's interesting.
They're also optional rules for the Doctor's companions who have characteristics which affect how they behave in certain situations.
Anyway, I was thinking of the possibilities of a T & T solitaire where the game is structured the same way as the Dr. Who game...An event book, an adventure book and an enemy book...change one of the books and you have a totally different "game"...shuffle and match books, etc. Each book wouldn't necessarily have that many paragraphs but when combined with the different possible combinations of the other books, things suddenly start getting very interesting in terms of the many different possible adventures that can result.
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Post by jongjungbu on Oct 14, 2009 11:07:20 GMT -5
The Z-Man reprint is available to buy now? I've been waiting forever and every time I check the website it still doesn't let me buy it. :-p
About this Dr. Who, it says its inspired by Barbarian Prince. I love BP. So hard, but so neat. And so different with each game.
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Hogscape
11th level Troll
Stalwart of the Trollbridge
It's not the years, it's the mileage.
Posts: 2,126
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Post by Hogscape on Oct 31, 2009 21:28:22 GMT -5
I now have the wondrous 'Tales of the Arabian Nights' in my possession.
Popped out all the bits and read the rules in about 20 minutes, the game is set up in another 5 and play shoots along at a fine rate of knots.
If you ever played the original 1985 game - the new game now has an extra 2000 adventure paragraphs (yes, an EXTRA 2000); character status which was once just a chit like a skill is now represented by a detailed card. The cards themselves (treasure, status and encounter) are beautiful full colour and near full-size.
A single quest kicks off your adventures and you get another after completing that. But you don't need to follow the quest, you can just wander the world if you wish.
Game play is simplicity itself. Check your status and treasure to see if they will have an impact on the coming turn; move a number of spaces based on your wealth (interestingly as you become wealthier, your land speed decreases as your entourage increase but your sea-speed increases as you can afford better ships); then draw an encounter card.
It's when you draw your character's encounter for the turn that the game takes off. The player to your right establishes the type of encounter based upon the danger of your current location and offers you choices on how your character can choose to respond; your response allows the player on your left, the reader to consult the book of tales - 300 pages of solo-style adventure paragraphs. The response you chose and a roll of the 'destiny die' indicates the paragraph to be read out. The exact paragraph progression is based on the character's skill, status and magical items - leading to near limitless replayability.
Not only is this a classic solo-style multi player game, you can play true solo but also, it manages to evoke a nice early T&T feel - turban wearing, sword-swinging, monster-slaying gold diggers!
Awesome.
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Post by jongjungbu on Nov 2, 2009 9:52:03 GMT -5
Thanks for the concise review, Hogscape! I've been contemplating buying the new Z-man, especially since the original is so rare to find (and expensive if so). Sounds like the remake has some great materials and artwork inside. Might be good for my next get-together.
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Hogscape
11th level Troll
Stalwart of the Trollbridge
It's not the years, it's the mileage.
Posts: 2,126
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Post by Hogscape on Nov 3, 2009 21:49:31 GMT -5
We played two games in a row, my friend has a collection of well over 1000 board games so we NEVER play the same game back to back!
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koraq
4th Level Troll
Posts: 355
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Post by koraq on Nov 4, 2009 5:17:52 GMT -5
I played the Star Trek game on the same concept, and it was rip roaring fun!
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Hogscape
11th level Troll
Stalwart of the Trollbridge
It's not the years, it's the mileage.
Posts: 2,126
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Post by Hogscape on Nov 4, 2009 22:30:45 GMT -5
What Star Trek game be that Koraq?
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