I'm sticking with 4.5 for my rule set but in the spirit of making free stuff available to T&T fans I'm trying to craft a version suitable for what I beleive is the most played version of the game: fifth edition!
So yes, Dark Isles with smaller numbers of dice, different magic system and missile fire will by staying.
Post by jongjungbu on Oct 14, 2009 21:58:03 GMT -5
Sounds good. I was hesitant to take up DI because of its 4th edition foundation, and didn't want to confuse myself heheh. So yeah, I formed a biased early opinion that made it a turnoff. But if you make it more suitable to 5th ed folks I'd definitely be taking another look oh yeah.
Oh, you shouldn't hesitate jongjungbu. Hogscape did a great job and the rules are spartan and clear and very flavorful. I doubt you'd get all mixed up. Weapon damage uses less dice and missle combat, it could be argued, is a bit easier. Talents are present and advancement is so easy that you don't even need to really track anything. DI is cool stuff, even without the setting, which is awesome-sauce itself.
"Hold off thy hands, or by Heaven I'll make a ghost of him that lets me!" - Hamlet