LouGoncey
1st Level Troll
"f**k my life."
Posts: 12
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Post by LouGoncey on Mar 10, 2010 18:46:47 GMT -5
Has anyone here worked up a conversion for Talislanta for T&T? Or am I left starting from scratch?
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sligo
4th Level Troll
Read my blog: http://indysligo.weebly.com/
Posts: 495
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Post by sligo on Mar 10, 2010 20:15:22 GMT -5
I've never even heard of Talislanta, so I Googled it. Looks to me like the original concept is the same as T&T in that someone wanted to create an easier-to-play version of D&D.
Considering how many table-top RPG's are on the market, it would be quite an undertaking to come up with conversions for all of them!
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Post by Aramis of Erak on Mar 10, 2010 20:57:56 GMT -5
Talislanta is more a vehicle for selling setting fluff... it's an interesting well developed setting, with just enough system to make it playable. "5 editions and still no elves!" was the tagline for the monstrous 5th ed core... 90% of which wasn't rules.
The system uses template based CGen, and loads of races. The stats are 0-normedand it's skill based in play (Stat+Skill+d20 table lookup).
(I've got Talislanta 4th and 5th eds. Haven't run it. Requires players to actually READ the setting fluff.)
As far as converting, well, the easiest IMO is just to figure out the stat correlations, and use the extant talislanta stats as mods...
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Post by apeloverage on Mar 19, 2010 6:11:08 GMT -5
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Post by mahrundl on Mar 20, 2010 19:45:25 GMT -5
Hmmm, the site appears to have gone off to have a lie down at the moment...
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Post by mahrundl on Mar 28, 2010 1:33:42 GMT -5
And a week later, it's still in maintenance mode.
(Can anyone else get anything other than the maintenance screen?)
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andrew
3rd Level Troll
Posts: 110
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Post by andrew on Apr 2, 2010 6:13:39 GMT -5
The site is up and running now. Very nice.
I played Talislanta (2nd edition). At that time, it was designed to be used as supplemental material for your favorite rpg. For example, the Jaka Manhunter (my favorite race) had Dex +3, which meant it's Dex was three points above the average Dex of whatever game you were playing. In D&D, this could be 15. In T&T maybe Dex x 2. Anyway, I had a lot of fun with it,and it was my game of choice for a couple of years. It looks like it's changed quite a bit since the 2nd edition.
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zanshin
14th Level Troll
 
Posts: 2,860
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Post by zanshin on Apr 2, 2010 7:18:12 GMT -5
Just downloaded the handbook. Looks like the others are a work in progress. It does look interesting, i missed this the first 5 times round
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Post by apeloverage on Apr 2, 2010 9:00:48 GMT -5
Wait a minute...  no elves?
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Post by Aramis of Erak on Apr 3, 2010 2:14:18 GMT -5
Wait a minute...  no elves? Nope... But there are several who look like elves, but don't act like elves, and several more that don't look like elves, but do act like them.
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Post by semiretiredgamer on Dec 24, 2013 8:19:50 GMT -5
The site is up and running now. Very nice. I played Talislanta (2nd edition). At that time, it was designed to be used as supplemental material for your favorite rpg. For example, the Jaka Manhunter (my favorite race) had Dex +3, which meant it's Dex was three points above the average Dex of whatever game you were playing. In D&D, this could be 15. In T&T maybe Dex x 2. Anyway, I had a lot of fun with it,and it was my game of choice for a couple of years. It looks like it's changed quite a bit since the 2nd edition. Not trying to be a jerk but that's not right. I have had every edition of Talislanta except the 5th. Talislanta uses an ART (Action Result Table) with a D20 for rolling the results. The average attribute score in Talislanta is 0, which means do not modify your roll against the table. If your score is +3 you would add 3 to the result of your roll before checking the results. Simply put, your score is your bonus or penalty in Talislanta.
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zanshin
14th Level Troll
 
Posts: 2,860
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Post by zanshin on Dec 25, 2013 1:58:05 GMT -5
Good to know semiretiredgamer  That is the tortoise approach to correction, slow but steady...
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Post by semiretiredgamer on Dec 25, 2013 19:24:26 GMT -5
Good to know semiretiredgamer  That is the tortoise approach to correction, slow but steady... LOL...that is a funny point. I didn't know whether or not to necro this thread considering the amount of time but I failed my save!
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zanshin
14th Level Troll
 
Posts: 2,860
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Post by zanshin on Dec 28, 2013 4:15:37 GMT -5
We are very relaxed about necroing round here  . All contributions welcomed.
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Post by Aramis of Erak on Dec 28, 2013 5:14:55 GMT -5
The site is up and running now. Very nice. I played Talislanta (2nd edition). At that time, it was designed to be used as supplemental material for your favorite rpg. For example, the Jaka Manhunter (my favorite race) had Dex +3, which meant it's Dex was three points above the average Dex of whatever game you were playing. In D&D, this could be 15. In T&T maybe Dex x 2. Anyway, I had a lot of fun with it,and it was my game of choice for a couple of years. It looks like it's changed quite a bit since the 2nd edition. Not trying to be a jerk but that's not right. I have had every edition of Talislanta except the 5th. Talislanta uses an ART (Action Result Table) with a D20 for rolling the results. The average attribute score in Talislanta is 0, which means do not modify your roll against the table. If your score is +3 you would add 3 to the result of your roll before checking the results. Simply put, your score is your bonus or penalty in Talislanta. You're only half-right... Note that Many of the books (including the "core rules" of 1st ed) list themselves as supplements, not standalone games. 1st ed absolutely presupposes that you've been playing some other RPG's - no intro to RPGing, no examples of play. 1st ed is 4 "rulebooks" - Chronicles of Talislanta, Talislantan Handbook, Naturalists' Guide to Talislanta, and Talislant Sorcerer's Guide.
- Chronicles is devoid of game stats. It's purely fluff.
- Naturalists' Guide is almost 25% game stats - but stats stated in such a way as to be usable as is for either the Handbook's rules or for D&D or EPT.
- Sorcerer's Guide is about 10% game mechanics and stats - but again, it can be used as an expansion to D&D just as easily as it can be used for the Handbook rules.
- Handbook has the "mechanics" in the first third; setting support tables are the remainder of the book. One can easily use the later two-thirds as D&D supplementary materials. And it's even labeled as a supplement.
Note that this "it's really a standalone game that can be mistaken for a D&D supplement" is a motif of Bard Games - they did the same, tho' more explicitly, with The Arcanum. (Which, despite being intended as either a standalone or a D&D supplement, is mechanically more similar to Palladium!) The line was retained in this mode through 3rd ed; 5th drops the pretense (and has a different publisher with different sensibilities in a very different market).
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