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Post by fellgore on May 30, 2011 21:29:16 GMT -5
My preference is that sequels are nice to have, so long as they don't require that you've run or are familiar with the others in the series. Seconded! Sword for Hire and Blue Frog Tavern would be a good example of this.
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danhem
5th Level Troll
Posts: 731
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Post by danhem on Jun 14, 2011 20:17:15 GMT -5
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Post by cartomancer on Jun 15, 2011 4:15:05 GMT -5
Interesting article (as ever) :0).
I like the concept of a poorly armed militia making it's way into the depths of some poorly lit cave complex or the like as a solo and, as a way adventurers to be cut their teeth. For them a simple goblin warren would probably be akin to facing down the armies of Mordor... I also like the idea that a cooper carries his trusty barrel with him wherever he may go (for some reason or the other).
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danhem
5th Level Troll
Posts: 731
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Post by danhem on Oct 1, 2011 13:55:11 GMT -5
I have not posted here about my blog in a while, nor have I posted much in my blog recently to be honest. But I've recently been experimenting with Wizards in solo adventures. I've recently posted a discussion of Wizards in close combat, a couple of solo reports of my Wizard, Itash the Grim in Buffalo Castle, and most recently about magic staffs and the spell Hocus Pocus. danhemsgamingblog.blogspot.com/
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Post by mahrundl on Oct 1, 2011 18:27:33 GMT -5
Danhem, In your article, you wrote: The reference to 'crumble to dust' is from 7th edition only, as far as I can tell. The discussion of makeshift staves in 5th edition refers to them burning out and no longer being usable. I read that as no longer being usable as a makeshift staff; it doesn't say that the item is destroyed, only that it cannot be used as a focus any more. So in 5th edition, Itash could in theory make one of his daggers into a makeshift staff, as long as it has wood somewhere in its construction. And when it burned out, his dagger would be no less effective for its primary purpose of being a pointy object to embed in his enemies. Also, a focus (of any kind) needs to be carried by the wizard to be used, but I don't believe that it is anywhere stated that it must be touched to be used. An amulet around the neck may not be touching skin, for example, and would still be usable. So a focus could be carried in a pocket, pouch, or even a backpack, and still be available for reducing casting cost. Now I have a mental image of a container of toothpicks enchanted into makeshift staves... This does raise some questions though: if the Wizard doesn't have to have skin contact with a focus to use it, what are the criteria for when it can be used? - Physical contact through other objects? Surely you can use a focus held in a gloved hand.
- Within a certain distance of the Wizard? How far?
- As long as it's not in someone else's possession? What happens if two Wizards are wrestling over a makeshift staff? Can they both use it?
Just some thoughts. I'd suggest that as reasonable interpretation would be that it should have to be carried by the Wizard, or be within a short distance of the Wizard and not carried / touched by someone else. And an Exalt to you for a good article!
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devadasi
5th Level Troll
maiden voyager
Posts: 603
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Post by devadasi on Oct 2, 2011 7:44:54 GMT -5
i enjoyed those blogs as well.
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danhem
5th Level Troll
Posts: 731
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Post by danhem on Oct 7, 2011 21:30:42 GMT -5
I've recently been feeling that the T&T point-based magic system can be a little tedious, especially when it comes to recovering expended points. So I came up with a new House Rule for spell casting. Basically spell casters can cast a number of spells per day equal to their Strength or Wizardry attributes (depending on which you use). After 8 hours of complete rest, the count starts anew. More details at: danhemsgamingblog.blogspot.com/2011/10/spell-casting-mechanics-points-vs.html As always I appreciate feedback; even if I don't reply right away.
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Post by mahrundl on Oct 8, 2011 16:03:20 GMT -5
That seems like a workable system, danhem. I'm not likely to use it myself, since I'm too much a fan of the costing ST - and thereby reducing adds - method.
The recovery method seems too abrupt though. The way that it's written, if you get woken and have to run to escape 5 minutes before the 8 hours is up, you now need to sleep for another 8 hours to regain casting ability. Perhaps the recovery could be pro-rata - you start to recover after 5 hours uninterrupted rest, gain back one sixth of your points each half hour, and are fully recovered after 8 hours. Or one third every hour, or some other regular recovery rate. Just a thought.
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danhem
5th Level Troll
Posts: 731
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Post by danhem on Dec 28, 2011 1:18:01 GMT -5
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Post by mahrundl on Dec 28, 2011 7:24:22 GMT -5
Itash did some impressive work before the end. (No, I'm not going to say what the end was. Anyone who wants to know will have to read it for themselves.)
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Post by feldrik on Dec 28, 2011 15:09:59 GMT -5
This puts me in mind of the two wizards battling over the wand in the climax of Willow...bad things can happen.
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danhem
5th Level Troll
Posts: 731
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Post by danhem on Feb 9, 2012 0:43:59 GMT -5
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danhem
5th Level Troll
Posts: 731
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Post by danhem on Feb 22, 2012 11:28:28 GMT -5
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danhem
5th Level Troll
Posts: 731
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Post by danhem on Feb 29, 2012 11:43:26 GMT -5
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Post by mgtremaine on Feb 29, 2012 11:55:35 GMT -5
Good post Dan! Hopefully it will get well circulated around the forums and blogs.
-Mike
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