First, as is well-known, T&T "takes all comers" when it comes to player character races. For the purpose of this question, I need to hold a qualifier. Let's say that you're running a "bog-standard" fantasy game in terms of PC races at least. So...humans, elves, dwarves, halfl....umm..sorry...hobbits.
Now. With that outta the way.
What monsters, as opponents, could you just not live without?
If, for some bizarre reason, the RPG Police came 'round and shouted "What's all this, then?!?", and demanded that you use one terrible beastie only in your games. Or perhaps, you decided to have only one creature type...narrow type. (I don't mean like "insect" or "low life", I mean, like...goblinoid or whatever.)
What can you not live without in terms of monsters?
Personally, while I could dole out plenty of interesting opposition and terror with Orcs or with "goblinoids" in general... I just couldn't live without undead.
If I had to have only one kind of beast, it would likely be some 'middle-of-the-road' unclean and unnatural walking dead. Perhaps along the lines of the zombies from the Dawn of the Dead remake or the ones in Dan O'Bannon's living dead homage par excellence, 1984's Return of the Living Dead. So, obviously, if only one general type, then it would be undead of all stripes...err...lacerations...whatever.
What about you?
"Hold off thy hands, or by Heaven I'll make a ghost of him that lets me!" - Hamlet
Post by Toad-Killer-Dog on Aug 9, 2009 13:19:52 GMT -5
Only one type huh?
Thats a toughie, I would have to agree with undead.
You could have, incorporeal specters & ghosts, minion or mook level skeletons, zombies and animals, combination creatures with different parts melded together to create other monsters by blending animal and human attributes and all kinds of powerful free willed undead for officers and leading villains.
Well called MachFront, the concept of undead is almost infinitely versatile, and the image of decay, corruption, entropy and inevitable death can be played on to good effect.
I guess if I had to make a different choice I'd try to come up with something versatile.
Maybe like monsters from Greek myth, or a race of immortal flesh molders that blend various animals together to make blasphemous mockeries of nature ( thats kind of a cheat though ).
You could get away with all kinds of demons, but your kind of sticking yourself into a corner as far as your campaign goes. Unless your prepared to do some fancy justifying morally speaking your characters are going to be stuck as the knights in shinning armor mold.
I mean anyone looks heroic battling the forces of Hell/Hades/Tartarus/etc.
Interesting question MachFront, A one menace campaign might be a good way to focus the players attention in the direction you want. ;D
"For a look or a word, scarce thought or heard, I follow a fading fire. "Past bead and bell and the hangman's cell, like a harp-call of desire. "I may not see the road I ride for the witch-fire lamps that gleam; "But phantoms glide at my bridle-side, and I follow a nameless Dream." R.E. Howard
To be hoest, I'm not sure if I could run a campaign with only one type of creature. I like variety too much.
If I absolutely had to? Dragons would be on my short list. Trolls also; you can do a lot with the various varieties of trolls. Shapeshifters could give imitative versions of many other races. I'm really not sure what I'd choose.
I do, however, choose to Exalt you for an excellent question!
Post by Aramis of Erak on Aug 10, 2009 3:08:16 GMT -5
I've run entire mini-campaigns where the only critters encountered were of the PC Races. I can, if need be, run a single enemy race game... given the options of stat-em-out or MR, and I use them both, I could easily run a mono-racial setting.
I'm not personally attached to any particular race or monster type... tho I tend to default to goblinoids as initial threats. Lots of MR 10-30's, and a couple statted out big bads.
~Wil -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Smith & Wesson: The original point and click interface! aramis.hostman.us/
Humans. I could run a game of humans only (my sci-fi game is like this). I have read enough fantasy and sci fi that is human centric and human only and in real life the worst monsters and best heroes are humans.
If it must be a 'monster' race I would choose my version of serpent people, alien enough to be in conflict with humanity but with the intellect to be more than just bad guys but an alternate culture and be menacing and a foil to the players, not just fodder. Of course any 'monster' with an IQ can do this but I have an affinity for reptiles.
I think I will post over in critters so you can see my take on 'serpent people'.
Freedom favors the bold. The rules are a tool, don't be a tool of the rules.