A setting concept for T&T, drawing on the work of Tom Loney with New Khazan, such media as Rollerball and Death Game 1999, Aelungs adventures in TrollsZine and of course KSA's immortal Naked Doom.
'It didn't matter what you did, whether it was organ legging, spice smuggling or just failure to snap smartly to attention at the mention of the Emperors name, they got you. You had a choice, not much of one, but it was a choice. Life on a penal colony mining irradium without protection, or the chance for everlasting glory on a Dungeon Death match team. You took the chance to burn brightly rather than die slowly and have your exploits watched by billions. Thrown in with an ill assorted team of criminals, rebels and imperial failures. Equipped with the bare minimum of items. Sent into fiendish death traps designed by the Empires most sadistic masterminds.The only reward, survival and the chance to take some more gear in with you for the next delve. You are expendable holovid viewing for the gawping billions, providing them with entertainment and a fearsome example of what will happen to them if they step out of line. If you die, no worries, the next hapless recruit will be ported in to join the team while the audience chant TPK! TPK!'
A thinly disguised excuse to send delvers with rayguns down dungeons , I nevertheless feel that it also adds the opportunity for the reality TV MC to intrude upon the parties activities with commentary, and to stoke party tension, while maintaining the classic delve feel of party against the dungeon. When inevitable brutal death occurs, the next recruit is rolled up and ported in.
What does the Bridge think. Would you be interested in playing in such a campaign?
Yes, the Running Man is definitely another point of inspiration. (one of my all time favourite Arnie quotes is from that movie , while he is wearing a garish Hawaiian top - 'I feel sick' says his lady companion 'Do it on ze shirt, no-one will notice' quips the teutonic Titan).
Thanks for all the positive vibes and the advice on other source material. just to clarify I am not planning a play by forum, but a game with friends at home. I will let you know if more exciting stuff emerges.
When a character would die in Dungeon Deathmatch a time stasis bubble kicks in and the audience votes on their preferred outcome. The character makes a Cha saving roll trying to get the highest level of save they can, with a -5 penalty for each previous such save
L5 + = The audience love the character (for the moment). S/he is saved! They even heal 1d6 damage because they are a star player. L4 = The audience like the character - but a bit of pain would be funny - character takes d6 damage instead of the damage they would have taken. If that still kills them...oops! Port in a replacement. L3 = The character has excited the interest of some hackers - they crash in and implant cybernetics that will help the delver overcome the minor obstacle of a lethal blow. They were working at speed... the modules may not be completely reliable... L2 = The character has some support - they are deep frozen in carbonite and treated after their death scene They may get brought back as a future replacement. Send in the next delver! L1 = The character is interesting - lets zombie zonk him, and have him attack his mates. Now! Then send in a replacement. Failure = The audience are indifferent. The delvers parts will be recycled for spell components. better luck in the next life...
Failure = The audience are indifferent. The delvers parts will be recycled for spell components. better luck in the next life...
Interesting options. How about a Failure Save option? If you own The Abyss solo the character has the option of being resurrected. I guess you don't really need to code that in as anyone with the solo can just port the character in but it does provide a nice little bit of continuity.
I'll have the deep-fried battered pixie with balrog dipping sauce and a Hobgoblin ale.