Post by branderwydd on Apr 16, 2012 17:47:18 GMT -5
In the first issue of TZ is an adventure called "The Restless Mausoleum" by Salvatore Macri. I'd like to use this adventure this weekend, but I am confused by a portion of the text. Under a heading titled Antagonists on the third page of text is the following: "Below for GM that wish to use the young fear. Elrin handed them to help "break the man. Special Abilities: Impervious to normal curse" have the following properties;"
Huh? Anyone know if Salvatore frequents the bridge? Or do any of the past editors know what this was supposed to have said? Thanks!
Branderwydd /|\ "It matters not how strait the gate, How charged with punishments the scroll, I am the master of my fate: I am the captain of my soul." W.E. Henley
THE AFTERMATH After the undead denizens of the Medereth mausoleum have been slain, the players may wish to confront Elrin. The GM may have Elrin retreat beck to town or still be outside the mausoleum. The GM may decide to have Elrin, enraged at the slaying of his family members, confront the players instead, or have the young Medereth disappear, to reappear at a later time for revenge. Elrin Medereth's stats are provided below for GM that wish to use the young man.
ANTAGONISTS Zombies MR: 24 Combat Dice: 3d6 +12 Special Damage: 1/1 – Normal spite damage. Special Abilities: none Ghouls MR: 30 / 60 / 90 Combat Dice: 4d6 +15 / 7d6 +30 / 10d6 +45 Special Damage: 1/2 - Rotting Touch. Every 6 rolled counts as 2 points of spite damage. 3/Glue You - The ghoul's ghastly guise freezes less stout-hearted delvers with fear. Special Abilities: Impervious to normal weapons - May only be harmed by magic (items or spells). Elrin Medereth STR 18, CON 28, DEX 20, SPD 19, INT 15, LK 14, WIZ 30, CHR 24 Combat Adds: +23 Weapons: Dagger (2d6), Staff Ordinaire (2d6) Spells: All 1st level spells. 2nd level spells = Little Feets, Spirit Mastery. 3rd level spells = Befuddle, Freeze Please. SPOILS OF VICTORY Should the players keep them, the items Elrin handed them to help "break the curse" have the following properties; Ruby Encrusted Dagger: The rubies themselves have a value of 250 gp. The dagger itself is a vorpal dagger (Cost: 500 gp. Spell: Vorpal Blade. Type: enchanted - WIZ cost 5. Description: the dagger's damage is doubled for 1 combat turn.). Ornate Scroll Case: A jeweled scroll case (worth 250 gp) containing a magic scroll with a Zombie Zonk spell (Cost: 2000 gp. Spell: Zombie Zonk. Type: bespelled/scroll - WIZ cost 0). Diamond Wedding Band: This is Arin Medereth's wedding band and is worth 500 gp.