She wears a tall (but crooked) wide brim pointy hat nearly as tall as she is. Her ruby slippers are actually beaded with glass, but she wont tell YOU that, and she DOES click them together when she winks.
I THOUGHT there was something familiar about that picture!
"I'LL GET YOU, MY PRETTY! AND YOUR LITTLE TROLL, TOO!"
Here is a first stab at my character. I used the 6 replacement roll for the CHR attribute, as highlighted below. I got the price for Flint & steel from 7th edition. I am still working on the background part, and hope to have it ready soon, but maybe you can tell me if you think this is acceptable already.
Okay, having blithely said that 7e equipment should be fine, it's causing some discrepencies to appear! Seems the differencies between editions were bigger than I thought!
Sorry about that, but I don't think it's anything we can't fix.
nebless, looking at what you've bought your guy and trying to break it down in terms of the 5th Edition rules sat beside me, I've come up with this: (Please note: 5th Edition costs are in GOLD PIECES):
Heavy leather boots equal CALF HIGH BOOTS. Cost 5gp, weigh 20.
PROVISIONS FOR 1 DAY cost 10gp, weigh 20. I'll include your tinderbox & ale-filled waterskin in that at no extra cost.
A LANTERN (including oil refills) costs 20gp and weighs 25.
GRAND TOTAL COST IN GOLD PIECES: 187!!!
So I'm going to have to ask you to revise your purchases, I'm afraid. That's one of the things about 5th Edition - it's rare for a 1st level character to start off particularly well-equipped. (And it's one of the things I rather like about it I have to say.
So, purely by way of example, if I were equipping this character I'd go with something like this:
I like the weapon choices - nothing fancy, but there's versatility there and they all do the job well enough. So I'd buy the SPEAR and the BLUDGEON. (Cost: 37gp). The SAX dagger is pretty much a short sword, and very much the sort of blade I see a Dwarf using, but there are cheaper alternatives that are almost as good. There's the KATAR - a vicious combination of blade and knuckle-duster that gets 2d+4, costs only 18gp and weighs 22. Total cost now 55gp.
Turning to armour, the scale mail's out unless you want to punch the opposition to death (although with those combat adds that's not entirely beyond you! ;D). A good, sturdy suit of leather armour will set you back 50gp (beyond you unless you want to sacrifice a weapon). Quilted silk/cotton armour's 40gp, so that doesn't help us over much. However, there are a few bits and bobs you could pick up quite cheaply. I'd try something like this:
Leather jerkin: Takes 1 hit. Cost: 15gp. Weight: 15. Steel cap: Takes 1 hit. Cost: 10gp. Weight: 25. A pair of Gauntlets: Take 2 hits. Cost: 10gp. Weight: 25.
Total armour cost: 35. Add to weapons: total cost 90gp.
That leaves you 10gp for clothes, pack and boots. You'll be broke, and you'll have to lose the lantern and the grub, but Dwarfs have good eyes and we already know he got a gift for cadging a free meal!
Given your character's high DEX you might even want to consider ditching the jerkin for a Madu shield (Takes 1 hit, gets 1d+3 in combat, cost 15gp, weighs 20). Or, if you want to up your armour total buy a Buckler (takes 3 hits, costs 10gp, weighs 75). Warriors DOUBLE the value of their armour protection, remember.
There are definitely a few different options available. Let me know what you think.
Yikes, that was an essay! But I hope it helps. Need to go eat something. 'Scuse me...
Last Edit: May 25, 2012 12:56:10 GMT -5 by doctorx
Here is a picture of de Morsac without his madu and leather armor. Well, in fact it's an official portrait hanging in his parents' manor. He doesn't look that fierce. It's very much in the Khamad style anyway.
Excellent, grrraall! de Morsac's parents must be proud! ;D
For your information, I've placed Khamad and the Dragon's Head on my (fairly vague) world map. They fall on the Saragosan Peninsular - home to a loose confederation of city-states populated by an energetic, mercantile people with a warrior past who were quick to recognise the benefits of Imperial rule and who have done very nicely out of it as a result. Strong Empire loyalists!
Devadasi, I'm seeing a cost problem with Ruby's equipment:
Bich'wa dagger: cost: 20gp, but must be bronze, raising cost to 26gp.
Clothing and pack: cost: 5gp.
Fancy shoes I'll cost as sandals, but double the price for added scarlet decorativeness! Cost: 4gp.
Delver's package: cost: 20.
Ordinaire staff: cost: 100gp
Total cost: 155gp!
The problem's that very expensive staff. Buying that alone leaves you a mere 10gp to buy everything else you need. However, given the only spell you can currently cast is Wink-Wing, I wonder if you really need the staff that much at this stage?
When you say 'darts' do you mean the blowpipe kind? Because you'll need to purchase one of those if you do. Outside of that, other than daggers, your thrown missile options are shurikin and chakrams, and, both being metal, you'll need the bronze equivalent again (costing 39 & 52 gp respectively). Of course, without buying the staff that's not so much of a problem...
Please let me know what you'd like to do.
Last Edit: May 25, 2012 15:56:28 GMT -5 by doctorx
Heavy leather boots equal CALF HIGH BOOTS. Cost 5gp, weigh 20.
GRAND TOTAL COST IN GOLD PIECES: 97!!!
I wish my print out of the rules would have been larger font, those g's, s's and c's are hard to read!
Now I show the leather armor as coming complete with cap (helm), gauntlet & body. Do you concur?
Also as to armor protection, I'm playing Neb as a Citizen city-guard vice warrior (which partly drove my equipment load out) so I wouldn't get the double armor protection. Does that work for you?, if not we can go with the merc idea you had.
Looks good, grrraall! A couple of minor corrections if I may - The Common Tongue of this world is called SAMIRIAN, and the Empire is not Khazan. It is the SAMIRIAN EMPIRE, or as it is more commonly (and grandiosely) termed - THE EMPIRE OF MAN. The Free Cities maintain a nomial independence but they are firmly in the Imperial fold, but this was by mutual consent rather than conquest and they have prospered as a result, hence their loyalty to all things Imperial.
Hope that's okay. Any problems, let me know.
Other than that, go ahead and post de Morsac up on THE CAST thread!
STOP PRESS: Whoops! Nearly missed it! You have de Morsac listed as using a Madu shield, but a Madu requires a DEX of 15. You just fall short of being able to use it, I'm afraid. Sorry!
Let me know what you'd like to do.
Like the substitution of the swordbreaker! Nice one!
Last Edit: May 26, 2012 14:32:25 GMT -5 by doctorx
From Post #19 above it looks like you assume the "Clothing and Pack" includes a bedroll. Correct?
What about the 10 gp "1 Days Provisions"? What do you consider to be included in that item? You comment above sounds like it includes a tinderbox and waterskin. Can we assume this? What about flint and steel? Anything else?
If this is too detailed I apologize. I've learned from Ways to never take anything for granted as far as equipment is concerned.
All I can say is for 10g one of the meal's better be a whole Roast Boar with all the trimming's Let's see, Breakfast: Bread, Small beer Lunch: Bulk of the food, Ale Dinner: Bread, Cheese, Fruit and Ale (Wine) and any leftovers from lunch.
Man inflation must be bad! That or supplies are short in the city.
If there's nothing down hard and fast about what's in 1 day's worth, I'd say it should include a drink (not a whole flagon), but no tinder box.
Last Edit: May 26, 2012 15:48:11 GMT -5 by nebless