"Fleury! You're alive, you made it." Phelps expresses genuine shock when you tell him Grant is the man that's killed you in the past, but it turns to relief and joy when you tell him you have Grant's laptop along with three pages of code.
You ask him what are you supposed to do at the safe house. "Initially, it was to be a place for you to lay low for a while, let things settle down after killing this contact. I can only imagine you must be a nervous wreck; this isn't your typical duty. But now that I know you've got the laptop and coded notes, I'm going to send a man to meet you. His name is Bradley, and he's an expert on codes. Follow his instructions. We'll need that laptop gone over throughly and those sheets of paper de-coded. Be prepared to stay there, at the safe house for at least two, maybe three weeks."
<If you have a follow-up question, you can ask it--ONE--unless you choose to stop your car. Your decision on which route to take approaches quickly.>
Post by marionarsis on Nov 9, 2015 20:01:53 GMT -5
This could be a matter of programming.
Jacob has nagging misgivings about everything involved in this sordid affair, but he trusts himself and his eyes rather than a route plotted by someone else or a computer. He takes the shorter route he sees on the map.
One last question to Phelps: "Bradley, what's this guy look like? Describe him."
"Bradley's about six feet tall, middle-aged, balding, wears glasses, and a brown suit. Always a brown suit. Can't miss him. That guy wears the same ugly brown suit all the time."
You end the call, and make the turn, taking the route you've chosen to get to the safe house in Giza. When you turn on your headlights you notice two motorcycles in your rearview mirror, about a hundred yards behind you, riding side-by-side. They speed up, gaining ground on you. When they come within range for you to detect particulars, you see they are not police, but seem to be ordinary men wearing leather riding outfits, their close-visored helmets obscuring their faces.
Still, they speed toward you, closing the distance with each passing second. They must be traveling at least 145kph (90 mph) to gain ground so quickly. The speed limit on this stretch of road is 90 kph (56mph).
<Let's make this fun and interesting. Make one roll...
if the roll is a successful L0SR/Lk (+1) the tacks take down one rider. if the roll is a successful L1SR/Lk (+1) the tacks take down both riders.
Lk (+1) means, for the purposes of this roll, add one to the number required to be successful. Thus, a "6" is the minimum result required for the L0SR/Lk(+1) and an "8" is the roll required for the L1SR/Lk(+1).>
Flipping the switch labelled, Tacks, you watch in your rearview mirror as a stream of rubber-piercing pellets hit and scatter across the asphalt. The riders flinch on their bikes, frantically turn their wheels to and fro, before one loses control of his bike, skids, and flips over the handle bars. The other rider's tires become ruined shreds. His bike buckles, and he goes down, hitting the road Hard.
Riders and bikes bounce along the pavement, before the men skitter off the side of the road and the bikes slam into a retaining fence.
But were these motorcyclists a threat? Who knows, but you couldn't take a chance. You continue on to the safe house without further incident.
* * * * *
This concludes Part II. For the saving roll just made award yourself 17 adventure points. Also, give yourself a bonus of 300 adventure points for making it through the chapter alive. The next chapter will begin soon, with Jacob Fleury arriving at the safe house in Giza.