Post by kkragthorrr on Mar 6, 2016 15:50:00 GMT -5
For me creating villains is one of the most interesting parts of being a GM. I would love to hear more about the villains people have created (or alternatively, faced). What made them special? What did they do to make the party hate them? Why were they effective? Anything special you did mechanically to make them unique? When I have the time I'll share a few of my own here. (Also, this is the first thread I've made, so if I have put this in the wrong place my apologies.)
I never gave too much thought to villains. More into making supernatural bogies for the characters to run afoul of.
But this is an important subject, and one I should probably think more about. I'm working on an adventure set on the Otter Continent. I could make due with just setting up the lost cities and monsters therein, but it wouldn't hurt to set up a villain or two. Rivals in the treasure hunt. A bad-ass shaman determined to keep the secrets of the Before Times safe.
Post by kkragthorrr on Mar 8, 2016 16:12:08 GMT -5
Supernatural bogies are always fun, but sometimes a good villain can make these things personal. One of my first good villains was a cult leader called the Laughing Man. He would always wear dark robes and a white mask with horns and a crude smile painted on. My players really hated this guy, but they were also a little afraid of him too. He never actually said much, but he would leave messages on the walls of the dungeon mocking the players along with disturbing illusions. My players were much more at ease after they managed to kill him.
I ran an online game at the Outer Sanctum a few years back and Mad Roy had a very upright, hard bitten warrior who was a great wrestler. Without just using Gm overkill I could not beat this pc and so my npc, Venom, grew in stature and ambivalence, becoming roughly on the side of the good guys through honouring his opponent in the wrestling.
I often like making the villains a little less than straightforward.One, unimaginatively named 'the Highwayman', was murdering well off humans because of trauma in his early childhood and was running an orphanage for 'monsters' funded by the profits of his plundering.
Prince Ivan AKA The Prince in Black- Ivan was a prince who was falsely accused of regicide when his father the King was slain by Ivan's very own uncle. Ivan was hunted through out the kingdoms only staying just ahead of the evil new kings forces and the local law because of a valiant band of adventurers and delvers(The Two Thirds Heroic) until one day they over threw the evil king and restored Ivan to the throne.
Unfortunately and unexpectedly Ivan made a terrible king. He was ill trained and full of such a bruised ego that the slightest insult or perceived insult resulted in the harshest of punishments.
He also recognized the potential danger and power of Delvers so one of the first things he did in secret is to remove those delvers that installed him onto the throne. Then he banded together several nasty groups of delvers and created a rather large elite band of commandos.
After several twisted years on the throne the entire kingdom rose up against him only to discover that he had quietly disappeared.
The Prince in Black as he now styles himself is a powerful Warrior Wizard who leads a secretive and powerful guild of assassins mercenaries and criminals.
After fighting and being beaten by Conan, Bombaata was left for dead. After the defeat of Dagoth however he is discovered and kept alive by the Shade of Thoth-Amon who had planed to slay Conan and use his body as a vessel. Now defeated and left with only Bombaata's weakened body, the Shade tried to heal and then possess the body.
Bombaata however fled before this could come about by crawling from his bed and entering into the Sorcery portal Thoth-Amon used to summon his creatures.
Doing this put the warrior far beyond the reach of Thoth-Amon and on the shores of the Dragon Continent. There the evil warrior was found by Duke Blackthorn's guardsman and taken into his household as a slave until after learning the language and foiling a assassination attempt on the Duke by a heroic band of delvers Bombaata was raised to the status of first guardsman and then the head of the Grey Guard.
Bombaata is a strong leader of the Grey Guard and a great supporter of the Duke. He has proved his loyalty meany times and seems to be happy and content as the second in command. Bombaata doesn't seem to like doing some of the things he is asked to do like kill women and children or crush in the head of the High Priest of Goth but he does these things without fail if ordered.
Evanna Dirthonii is the only daughter of Lord Arrontious Dirthonii of the Dragons Reach. Lord Dirthonii was your typical elven Lord of the Dragon Continent for many years both arrogant and powerful with a overabundance of self importance, but not evil nor truly corrupt.He treated most of his people fairly if heavily taxed. He made sure they were well defended and even the lesser races were afforded some amount of protection and were not overly persecuted.
Then a unexpectedly large band of orcish bandits destroyed the caravan his wife and son were traveling with on a return trip from the capital. Everyone with the caravan was killed in the attack and their corpses were mutilated.
Lord Dirthonii road to avenge his wife and child and indeed killed the entire bandit group of both orcs and humans with a dwarven wizard at their head.
Once this was accomplished Dirthonii turned his sights on anyone who had given aid to the band and finally in the end to everyone not of Elven decent in the borders of the county. Thousands were killed before a group of Elven guards turned against the Lord and were forced to slay not only the Lord himself but the Elves that road with him.
Only Evanna Dirthonii escaped.
Evanna Dirthonii, now simply known as Dirthonii (often at the head of a small force of Elves) can be found continuing her fathers war against both humanity as well as any orcs she comes across. She is especially active in any area known for it's persecution or atrocities against the elven people.
Known to typically wear the silver plated armor of her father and wield his sword First Strike.
Post by kkragthorrr on Mar 20, 2016 15:55:01 GMT -5
Haven't had a chance to check here in a while, but now I'm back and it looks like we are off to a good start. I must say Khaboom, I like the idea of an orphanage for monsters. I imagine you'd have quite a few orphans with delvers always coming through their tunnels killing everyone and taking everything.
Odder, it looks like you have a nice array of good villains. I especially like Ivan, it looks like he had a fair amount of lead in before turning on the players. Your players most have hated that guy.
Another villain of mine that I used fairly recently was the bandit leader Arrowwood. Arrowood would be fairly intimidating with his scar and eyepatch if it weren't for the fact that he was a fairy. The players had a difficult time with him because of how hard he was to hit and he would periodically use spells to aid his henchman. Arrowood ran one of the largest and most diverse gangs in the area employing humans, goblins, uruks, and even a few ogres. The players were assigned to collect ears from gang members and turn them in to collect the bounties in order to help control the bandits in the area. The players beat most of them back but Arrowood escaped after bribing one of the party members. He'll likely show up again to get his revenge. I think the party now has a new respect for faeries.
A prerequisite for all my best villains is to escape to fight another day. Nothing spurns on a game like players seeking vengeance upon a foe that got way from them. Vampires are excellent at this casting Na na, ya mist me. Or an unreachable foe lobbing a projectile and running away. I've become real good at the party getting attacked, cursed, threatened etc and the villain getting away. Revenge must be had!
If you want specific foes lemme know.
Last Edit: Apr 8, 2016 6:11:55 GMT -5 by speed1000
Post by unclecranky on Nov 27, 2018 22:44:18 GMT -5
The Wrong Reverend Sunmoon Andstars ran a horrid death cult in my world for many years in 5E. 20th level, he was never seen, but ALWAYS present, insisting that Elves were THE master race, and trying to convert other Elves to his way of thinking (and other kindreds into firewood), burning towns, ordering ogre and troll raids, etc... The kicker? When one party FINALLY found him, AFTER sacrificing their highest level characters to the chase (they were the only party out of ten that dealt with him TO find him) he turned out to be a grubby, half-drowned Hobbit with next to no Str. left (too many Blow-Me-To and Yassa Massa spells), who had started out life as a little girl. Brain injury and a permanent Mutatum spell gone awry had resulted in his thinking he was an Elf.