Post by ElvenScribe on Aug 29, 2017 16:19:54 GMT -5
Not long ago I ran across a little gem of rpg book called "Owl Hoot Trail". It's essentially a "lite" d20 game with a wild west setting mixed with classic Tolkien'ish fantasy elements (with standard races like elves, dwarves, orcs, halflings etc). It's wonderfully written in a narrative fashion that invokes the setting well. And I like how, it doesn't get bogged down by an overbearing setting history but it also has good explainations for the different races like elves are called "shee" and essentially have "been there a long time" and are equivalent to real Earth's native americans. It's a d20 game so it has classes and levels and experience points. But, being the T&T enthusiast that I am, as I've been reading it, I'm thinking it wouldn't be hard at all to port it over to T&T. Then again, the system is so unique and simple, I might take it out for a spin as is to see how it goes. I'm already thinking how to expand the weapons list. There are fans that have created extra player races which are fun (like Wendigos...they are from up north, are big and prone to anger fits). I'd love to see a Wendigo bar tender. Really neat little book.
Sounds good. Is there a thread already on conversion ideas to and from d20 systems?
I know there has been some discussion here and there on various aspects of d20 conversion like how to convert monsters (which very easy actually). The T&T setting book "Porphyry" has very handy conversion notes as an appendix in said book. It's fairly complete covering how to best convert common d20 classes, converting levels, etc. But the conversion notes are specific to 5th ed as I recall. Which wouldn't be hard to stretch to other T&T eds.