Post by ElvenScribe on Sept 22, 2017 14:30:18 GMT -5
So I have to sheepishly confess that I have been playing "the other game" 5e. I have been taking part in the "adventurer's guild" meetings that is at my local brick and mortar game shop. For people that are short on time (like me) it is a great way to get some roleplaying in with other people and not have to committed to a campaign. Adventurer's guild is a clever idea. You can play the same character and join in as part of various adventures which can be played in 3-4 hours. It's kind of like a series of one shots. I do wish I were playing T&T, but this will do nicely. It is quite fun.
I like that sort of RPG scenario, it seems like my D&D5e Rouge Mountain game and our current Barbarians of Lemuria one shots. D&D5e is very playable, if still a bit rigid in the rules department. Many GMs fancy themselves a great story weaver but they push so hard for their epic to be told that no one even has a chance to learn where the cellar door to their own home is, let alone care that the multi-syllabic continent is being attacked by the forces of a Tolkien inspired bad guy. Ultimately we just seemed to drift away. I hope your character has a long career and gets to reach the legendary Level 20.
Freedom favors the bold. The rules are a tool, don't be a tool of the rules.