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Post by ElvenScribe on Dec 12, 2017 15:21:40 GMT -5
Here's my pc submission:
Traegel - Level 2 warrior
Str: 21 Con: 17 Dex: 14 Int: 12 LK : 13 Spd: 14 Wiz: 13 Cha: 6
Adds: +14
Combat stats: Dual wield 10+13+2d6 (warrior bonus)
Mutant powers: • Extraordinarily strong: Add +1d6 to STR (added in with character generation), add +2 to all STR related SRs. • Healing/body regeneration (self only) 2d6 CON twice/hour, requires concentration • Iron Digestion: can eat nearly any organic matter and is immune to poisons • Thick Hide: 6 hits of armor in skin (looks a bit like rock, blue rock)
Talents : Martial Arts – Grappling/martial strikes (a unique combat style developed by his people that involves “hard and soft” elements), taunting enemy: A single opponent must make a SR vs. INT or become enraged, and in so doing losing their combat adds (or maybe having them halved?) until they are able to make their SR. (The difficulty level is up to the GM) And the taunts have the following restrictions: The target must be able to understand the language Traelen is speaking, the taunts do not work on automatons (like golems, robots, undead etc.). *Note: This is if this is ok with you TP. If not, feel free to change the mechanics or to disallow it altogether. If the latter, I'll just pick another talent.
Background: Traegel was born into a post-apocalyptic version of Troll World. His ancestors were human but his family has been mutants for as long as anyone can remetmber. He is grew up in a tribal/barbarian culture of mutants that live in a frozen wasteland. His people are part of what is commonly called “the tainted”. Traegel was trained as a warrior and is familiar with a variety of medieval tech level melee and missile weapons. Most of the weapons in his experience are makeshift. He grew up hearing stories of higher tech items but he has never actually seen one. Traegel reached the age of maturity and went out on what was essentially a vision quest to test his skills as a warrior. With his iron digestion ability it wasn’t too difficult to find things to eat and he was surviving just fine. But one day Traegel was set upon by a gang of humanoid rats. He dispatched three of them and the rest retreated. Unbeknowst to Traegel the battle was watched by a group of off-world slavers who were hidden in a stealth field. They saw the potential in the mutant warrior and promptly shot him with neural stunner and stuck him in a stasis container. When Traegel awoke, he discovered that he was now enslaved and that he was now a combatant in an off world arena. Traegel initially tried to escape but found doing so to be futile. The security drones and the pain rods wielded by the minions of his new owner soon convinced him to comply….for now. Weapons: A make-shift, 1H axe 5D6 (from Traegels home world), a long sword 5d6 (provided by his new owners), Armor: Heavy fur armor (6 hits), target shield 8 hits (4 when slung on his back), note: armor includes his warrior bonus of x2 hits, 6 hits of damage resistant skin (not included in warrior armor bonus) = total of 10 hits if buckler is slung on back, 14 if his buckler is in use.
Appearance: 6’8” tall, brawny with abundant muscles, blue, rocky looking skin, no visible body hair, slate grey eyes Languages: Common, Taint (a language unique to his people which partially involves gestures)
Note: I used the 4d6 and pick 3 method and then placed them on the places where they seemed to fit best for the character concept. He could have had slightly higher combat adds by putting the 17 on DEX or SPD. But I thought it fit better for him to have a higher CON. Btw, if there is anything that doesn't fit or if you have any recommendations just let me know. Thank you.
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darrght
4th Level Troll
Wow, I'm a 4th Level Troll!
Posts: 357
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Post by darrght on Dec 13, 2017 15:02:56 GMT -5
Wow, you guys got going with this pretty quickly. Here is my character. I got rid of the ability to become a sentient molten liquid. NAME: Silex SPECIES: Silicon-Based Humanoid TYPE: Specialist (DEX): ‘Laser Pistol’ Level: II Height: 5’ 10” Weight: 240 lb STR 24 WIZ 11 INT 9 LK 12 CON 11 DEX 25* CHR 14 SPD 11 Combat Adds +25 Wt.Possible 2400 Talents Wt. Carried 0200 ‘Chamelioid’ +3 (CHR) Pick Pocket +3 (DEX) Equipment Armour Knee High Boots Light Leather (3 hits) ‘Skin’ (5 hits) Weapons ¼ Staff (4D6) Chakram (1D6), 5 Wealth 14 cu Adventure Points 0 Silex comes from a quite distant system where, according to the educated classes of carbon-based life, “some freak of evolution lead to the development of a bunch of talking rocks!” His species are often called ‘Gharghs’ or ‘Gargoyles’ but what they call themselves is unclear because their spoken language sounds like a load of boulders rolling down a mountain. Fortunately, they can produce sounds that are intelligible as the common tongue, albeit in a rather gravelly bass tone. Because of their entirely alien biochemistry, gahrghs have some interesting physical features. To start with, their outer layer, hard to call it skin, is composed of compacted silicon crystals as well as organic components, which makes it very tough (worth 5 points of armour protection) and gives it a blue-silver sheen when seen in certain lights. They are completely hairless and have no ears, just 3 auditory openings on each side of their heads. They also have no eyelids, so never blink, and the eyes themselves are large and completely black (think like a Roswell alien). Because their outer layer is so brittle, it doesn’t move easily, so they have far less in the way of facial expressions (gharghs are good poker players, though!). All in all, this makes them rather like a robot or zombie to be around and other humanoids often find the experience unsettling. Gharghs are immune to all neuro- and haemo-toxins but Hellfire Juice, Stonefish, Sea Snake and Dragon Venoms can still affect them. They do not float in water but fortunately their Cobalt-based oxygen delivery molecule is 5 times as efficient as haemoglobin, so they can survive a lot longer between breaths. Although they need some protein, they require plenty of silicon in their diet (rocks and sand) and it is common for one of their kind to just pick up a few pebbles to eat as a snack while they are walking along. They can tolerate a far wider range of temperatures than ‘carbons’ or ‘carbs’ as they call the rest of us, from -100 to over 1000 degrees centigrade, so they don’t need to wear clothes; they do so to keep the rest of the sentient universe happy. Salix wears a suit of light leather armour (think of Finn’s leather jacket in new Star Wars but a bit thicker) and extremely shiny black leather boots. He has a leather hood on his jacket, which he tends to have up so that his face is hidden in shadow most of the time. Many garghs have an innate ability to camouflage themselves when they are in contact with any form of rock or soil. This is a CHR-based talent and is one of the reasons Silex was recruited by a criminal gang when quite young. This where he picked up his other talent of Pick Pocketing and honed his 'ranger' skills with laser pistols. 
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Post by ProfGremlin on Dec 14, 2017 16:06:43 GMT -5
TP, I noticed we don't have a subboard setup here for your game. Would you like to do that or did you have an intent of running this on another 'board?
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tp
3rd Level Troll
Posts: 207
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Post by tp on Dec 15, 2017 3:54:51 GMT -5
TP, I noticed we don't have a subboard setup here for your game. Would you like to do that or did you have an intent of running this on another 'board? Yes please, a subboard would be good.
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Post by ProfGremlin on Dec 15, 2017 13:30:01 GMT -5
Ok, I've created a subboard in the Online Games section and moving this thread over to it.
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Post by zanshin on Dec 15, 2017 19:26:19 GMT -5
Ok, I've created a subboard in the Online Games section and moving this thread over to it. Thank you prof
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Post by khaboom on Dec 16, 2017 12:36:19 GMT -5
All systems go! FAB, Virgil 
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darrght
4th Level Troll
Wow, I'm a 4th Level Troll!
Posts: 357
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Post by darrght on Dec 16, 2017 13:27:54 GMT -5
YIPEE!! "Spectrum is Green" 
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tp
3rd Level Troll
Posts: 207
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Post by tp on Dec 17, 2017 11:16:33 GMT -5
I'll set this up with some proper threads for characters etc, maybe this evening.
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Post by khaboom on Dec 17, 2017 12:08:18 GMT -5
Oh no! I see the green bar above and the emotion 'jealousy' starts gnawing into my pc...
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Post by ElvenScribe on Dec 18, 2017 14:38:02 GMT -5
So, will the adventure text begin in this thread? This is my first time to do this sort of thing. Thanks!
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tp
3rd Level Troll
Posts: 207
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Post by tp on Dec 19, 2017 2:23:47 GMT -5
I'll set up a couple of threads in this sub board, one for characters, probably an OOC lounge and the adventure itself will be it its own thread.
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