I've recently found myself in the strange position of coaching other GMs on a variety of topics. What? So, I decided to start getting some of the ideas down on my blog before they get permanently dumped from my brain and I lose them for good.
I started off writing about something I call "Dungeon BINGO", a method I picked up playing with Risus Monkey a few years ago. It's not an Advanced Tip or anything, but it is something I've had a lot of fun with, despite my inherent desire to have more prep, and more detail. It has surprised me many times how far I can get with just a Dungeon BINGO card, and a willingness to build on the ideas that come up in conversation.
Here is the post. In addition to describing the method, I also archived the original Risus Monkey word-sheet PDFs that he used to create the "BINGO" card for our adventure—with Risus Monkey's kind permission.
You can use methods like this for any game, but T&T is a particularly good fit, since you it's so easy to spin up monsters, hazards, magic, and treasure based on whatever ideas suggest themselves.
I followed this link very early in the morning before heading out at 7am to tackle the Caminito del Rey near Málaga. It woke me up before I had even poured my coffee.
I bookmarked this after giving the article a much more concentrated read than my monkey brain can normally manage.
Now, I see that it is very much a 'me thing' but I unreservedly commend it to one and all.
Do not miss out! For a short investment of time and mental energy you can gain endless hours of stress-free gaming pleasure. It is probably better than the first time you gained a diamond fist in Death Trap Equaliser.