Silver Standard? Coin Weights? I'll need wheel barrow...
Apr 1, 2022 11:12:10 GMT -5
order99, zanshin, and 3 more like this
Post by etaion on Apr 1, 2022 11:12:10 GMT -5
Inflation in Trollworld seemed a bit high, but then I came across this and it really hit me just how high it is: from the "Adventurers Compendium" : "Although prices are generally listed in gold pieces, the silver standard is in effect for Deluxe T & T. Most of the coins exchanged in stores and on the street are actually silver pieces."
Coin weight is standardized at 1 WU. And 10 WU = 1 pound. Which seems HUGE. That's 8x the weight of a US quarter, 6.5x the weight of a Canadian toonie. Even a 2 euro coin is ~50 per pound (which is the rate TOG uses).
So if a pencil-neck mage with 11 STR wants to go buy himself some mail ('cuz this is T&T, he can wear what he wants!), assuming he's buying with silver coins, he'd need 3300 silver coins. Weighing 330 pounds - 3x what he can lift, let alone carry.
If he pays with gold instead of the silver standard it's still 33 pounds of gold.
A belt pouch to keep your coins in? That'll cost you 2 pounds of silver coins. I hope these pouches are made sturdy.
For myself, I've house-ruled the monetary system setting it at 80 coins per pound and further complicating it by using Imperial British/Roman pre-decimalization scale where 1 GP = 20 SP; 1 SP=12 CP -- Because I'm evil like that. AND I've gone full silver standard making all listed prices SP, not GP.
Common coins of the realm:
* Common price of standard fare in an inn -- bowl of gruel, broth, crust of bread & cheese.
** Common price of a pint of good quality ale. Also a common good luck piece favored especially among gamblers, wenches, etc.
+ Worth one pound of copper. NOT an officially/legally minted coin. Often enchanted either for good or evil purposes by rogues.
++ Exclusive currency of the Mage Guild. Enchanted with anti-tampering and anti-theft charms. May have other enchantments noted by the 'tail' image.
# Worth 1 pound of silver.
## Worth 1 ounce of gold.
Overly complicated, I know. But most of these coins won't turn up in play in less there is a reason to. And when there IS a reason to, it adds culture/lore. Normally it'll just be CP, SP, GP, PP.
So now Pencil-Neck Mage can carry 3 PP, 1 GP, 10 SP to go buy his mail; weighing only 2.8 ounces. Even if he pays in the common all SP, it'd only weigh 4 lbs 2 oz; an amount his scrawny frame can handle without having to hire a porter.
Coin weight is standardized at 1 WU. And 10 WU = 1 pound. Which seems HUGE. That's 8x the weight of a US quarter, 6.5x the weight of a Canadian toonie. Even a 2 euro coin is ~50 per pound (which is the rate TOG uses).
So if a pencil-neck mage with 11 STR wants to go buy himself some mail ('cuz this is T&T, he can wear what he wants!), assuming he's buying with silver coins, he'd need 3300 silver coins. Weighing 330 pounds - 3x what he can lift, let alone carry.
If he pays with gold instead of the silver standard it's still 33 pounds of gold.
A belt pouch to keep your coins in? That'll cost you 2 pounds of silver coins. I hope these pouches are made sturdy.
For myself, I've house-ruled the monetary system setting it at 80 coins per pound and further complicating it by using Imperial British/Roman pre-decimalization scale where 1 GP = 20 SP; 1 SP=12 CP -- Because I'm evil like that. AND I've gone full silver standard making all listed prices SP, not GP.
Common coins of the realm:
Metal | CWT | oz | Name | CP | SP | GP | Notation |
Tin* | 1 | .2 | Stan (Farthing) | 1/4 | 1f | ||
Copper | 1 | .2 | Cup, Pence, CP | 1 | 1/12 | //1 | |
Copper | 3 | .6 | Trip | 3 | 1/4 | //3 | |
Copper | 4 | .8 | Groat | 4 | 1/3 | //4 | |
Copper ** | 5 | 1 | Flagon | 5 | //5 | ||
Silver | 1/2 | .1 | Sixer | 6 | 1/2 | //6 | |
Silver | 1 | .2 | Arrgh, Bob, SP | 12 | 1 | 1/20 | 1 |
Silver | 2 | .4 | Flower | 24 | 2 | 1/10 | 2 |
Silver | 2.5 | .5 | Half Crown | 30 | 2 1/2 | 2/6 | |
Electrum | .5 | .1 | Half Mitre | 30 | 2 1/2 | 2/6 | |
Silver | 5 | 1 | Crown | 60 | 5 | 1/4 | 5 |
Electrum | 1 | .2 | Mitre | 60 | 5 | 1/4 | 5 |
Electrum + | 1.3 | .27 | Frog Prince | 80 | 6 3/4 | 6/8 | |
Gold | 1 | .2 | Oww, Lord, GP | 240 | 20 | 1 | 1// |
Gold ++ | 1 | .2 | Magus | 252 | 21 | 1.05 | 1/1/ |
Gold | 2 | .4 | Nuptial | 480 | 40 | 2 | 2// |
Platinum # | .8 | .16 | Emperor | 960 | 80 | 4 | 4// |
Platinum ## | 1 | .2 | Deity, PP | 1200 | 100 | 5 | 5// |
* Common price of standard fare in an inn -- bowl of gruel, broth, crust of bread & cheese.
** Common price of a pint of good quality ale. Also a common good luck piece favored especially among gamblers, wenches, etc.
+ Worth one pound of copper. NOT an officially/legally minted coin. Often enchanted either for good or evil purposes by rogues.
++ Exclusive currency of the Mage Guild. Enchanted with anti-tampering and anti-theft charms. May have other enchantments noted by the 'tail' image.
# Worth 1 pound of silver.
## Worth 1 ounce of gold.
Overly complicated, I know. But most of these coins won't turn up in play in less there is a reason to. And when there IS a reason to, it adds culture/lore. Normally it'll just be CP, SP, GP, PP.
So now Pencil-Neck Mage can carry 3 PP, 1 GP, 10 SP to go buy his mail; weighing only 2.8 ounces. Even if he pays in the common all SP, it'd only weigh 4 lbs 2 oz; an amount his scrawny frame can handle without having to hire a porter.