mosker
5th Level Troll
Posts: 597
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Post by mosker on Jul 12, 2024 18:08:50 GMT -5
Zod help me (and us all given my python skills rank up there with those creating focused, level-head posts*), now I'm thinking about big csv/Pandas combinations for the whole lot of M!M! and more kindred options
[Variables look like I was given electrical shocks if not using Hungarian notation, and as for the rest...is it still Python if it's properly commented]
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Post by msteele999 on Jul 13, 2024 7:24:29 GMT -5
v0.0.3 release - more comments in the source code
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Post by houndle on Jul 13, 2024 9:51:15 GMT -5
Looks good to me.
Based on 0.0.2 which is the latest I can see, there is one small point about Weight Possible: it is currently described as "x pounds" whereas it seems to be showing the figure in Weight Units, i.e. 1/10th of a pound.
I've been running it in IDLE so may not have seen the full experience, but it would be nice to have a formatted output which could be printed off as a character sheet. Having said which, most of my current character sheets are scribbles on the back of old envelopes, so feel free to ignore me!
Best wishes with this.
John
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Post by msteele999 on Jul 13, 2024 17:49:28 GMT -5
Looks good to me. Based on 0.0.2 which is the latest I can see, there is one small point about Weight Possible: it is currently described as "x pounds" whereas it seems to be showing the figure in Weight Units, i.e. 1/10 th of a pound. I've been running it in IDLE so may not have seen the full experience, but it would be nice to have a formatted output which could be printed off as a character sheet. Having said which, most of my current character sheets are scribbles on the back of old envelopes, so feel free to ignore me! Best wishes with this. John I'll double check the weight possible - I had some weirdness (my own issues) with that section. Output to a file as well as a 'printable' screen version is in the works.
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Post by msteele999 on Jul 14, 2024 19:31:01 GMT -5
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Post by msteele999 on Jul 14, 2024 19:49:12 GMT -5
I found a big bug in the attributes calculations - please wait for v0.0.5
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Post by msteele999 on Jul 14, 2024 20:03:18 GMT -5
v0.0.5 released:
- fixed a bug in the kindred modifier section that processed triplets again (regression) - fixed the Midgardian Dwarves Kindred modifier table (LK was .75 instead of 1)
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Post by msteele999 on Jul 15, 2024 16:55:19 GMT -5
I also created a random dice roller for d4, d6, d8, d10, d12, d20 and d100 dice. You can specify how many dice you want to roll (except for the d100). I realize there are a million of these out there but this one is mine :-) source and executable (Windows) available here: github.com/msteele999/RandomDice
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