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Post by sankoff on Dec 29, 2009 16:31:47 GMT -5
Hi all! Please, give me an advice for when there is a monster with MR 500 and i should roll 50 dice!! ;D newbie question ;D
thanks
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quoghmyre
7th Level Troll
The Summer Troll
Posts: 1,048
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Post by quoghmyre on Dec 29, 2009 16:47:40 GMT -5
Yes, LOL. That's T&T. There are lots of "House Rules" to get around this problem. I call it a problem as it takes the GM away from story telling and turns him into a dice rolling machine. My method is use personalised Monsters and a laptop.
Others use 3.5 as the base roll and multiply it by 50, another method is roll 10 dies then multiply by 5.
I'm sure you will hear of other methods :-)
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Post by ragnorakk on Dec 29, 2009 17:01:07 GMT -5
Assume 3.5 average for 25 of them and then roll 25 more? Roll them in batches of 10? Use a computer?
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uburoi
4th Level Troll
Rarr 'n' stuff.
Posts: 486
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Post by uburoi on Dec 29, 2009 17:10:47 GMT -5
From Ken St. Andre's personal House Rules: The Many Dice Problem When Monster-rated foes have big monster ratings--like 300--I usually don't have 31 dice to roll, although that can be fun. I'm more likely to divide by 10, or some other convenient factor and calculate monster hits that way. In this case, ten Orcs with monster ratings of 30 each would roll 3 dice getting 6, 4, 4 for 14 times 10 = 140 weapon hits plus 1 die (its 31 dice total) = 143 weapons hits and 150 adds for a combat total of 293. There was one 6, and times 10 makes 10 sixes for 10 points of spite damage if the Orcs lost that combat round. (Actually rolling 31 dice, I got only 117 for the Orcs' dice roll. As you can see, factoring will produce a wider variety of combat results than mere die-rolling or averaging is likely to do, and thus make the game more exciting.) Of course, as I'm sure he would tell you, you don't need to do it that way just because the author does it that way... but it's a good idea. Other option, of course, is to use one of the lovely T&T utility programs you can download, which enable you to use as big an MR as you need...
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Post by djacknh on Dec 29, 2009 17:28:04 GMT -5
I'd use a laptop like Quoghmyre and use the Cyberboard wargame program which will randomly roll as many dice of as many sides as you like. Search engine, Google: Cyberboard Program doesn't take up much space.
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Post by sankoff on Dec 29, 2009 17:33:16 GMT -5
thanks for your suggestions. maybe i will solve the problem with a computer
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Post by karluush on Dec 30, 2009 4:33:01 GMT -5
I like to convert any dice over a certain amount into adds (multiply excess by 3.5). My preference is 10, so something with an MR of 200 would have combat roll of 10+139. I used to convert the by multiplying by 5, but I think that's a little to high. For monsters that have attacks that are triggered by spite damage, you'd have to convert appropriately.
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Post by zanshin on Dec 30, 2009 5:07:34 GMT -5
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Post by zanshin on Dec 30, 2009 9:41:24 GMT -5
And now I have - i have drawn on the uboroi quote of Ken, quoghmyres/karluushs average dice method , and djacknh cyberboard suggestion. Please PM me with real names if you want credit under those rather than forum id.
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Post by mahrundl on Dec 30, 2009 15:03:52 GMT -5
Just roll that many dice. Mainly because it will freak out the players when they see how many there are... ;D
(Not practical, nor does it really solve the problem, but it is fun!)
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Post by feldrik on Dec 30, 2009 15:54:43 GMT -5
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machfront
11th level Troll
Stalwart of the Trollbridge
"Let's go dark!"
Posts: 2,147
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Post by machfront on Dec 30, 2009 19:30:16 GMT -5
Wow! Why would anyone have a monster with an MR of 500 or anywhere close to that?......why?... *cries*
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Post by ProfGremlin on Dec 30, 2009 20:29:28 GMT -5
Wow! Why would anyone have a monster with an MR of 500 or anywhere close to that?......why?... *cries* I spent some time in physical therapy this past year to help with migraines. On the top of my chart I saw 'MR1630'. I was flattered that the therapist thought of me that highly...
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uburoi
4th Level Troll
Rarr 'n' stuff.
Posts: 486
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Post by uburoi on Dec 30, 2009 21:37:47 GMT -5
Wow! Why would anyone have a monster with an MR of 500 or anywhere close to that?......why?... *cries* Back in the day, evidently, big MRs were considered a valid way of "challenging" players... much like the Balrog riding a Red Dragon listed in OD&D Greyhawk. Rat On A Stick has a monster listed at MR 1000, I think. At least it's d6s, which are simple enough to find in quantity. One thing I learned back when I was playing Champions (another game requiring tons of d6s) was to look for those packets of tiny tiny dice, about 1/8" across. Rolling 30-40 of those little babies is impressive, even if they are small. Oh, here you go - Noble Knight (my favorite on-line store) has 48 d6 for just $6.95. Heckuva deal.
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Post by ragnorakk on Dec 30, 2009 23:21:12 GMT -5
Wow! Why would anyone have a monster with an MR of 500 or anywhere close to that?......why?... *cries* Then, of course, there's this solution to the many-dice problem, which is the one I favor too. I don't think I've ever used a MR greater than 150...
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