Does anyone here think it would be okay to use increments other than five for SRs, even if only as modifiers?
For example, instead of a target number of 20 (L1SR) or 25 (L2SR), could you set a target number difficulty as 23? (Essentially a L1.5SR ). Or should target numbers stay only in increments of five?
I was thinking about "set difficulties" and "modifiers" and I just thought that if something was about L1 difficult, but not quite L2 difficult, how would I represent it? Or if a situation was L1 difficult, but the players were somehow making it harder or easier, but I didn't want to throw the situation up a whole notch.
Is this acceptable to everyone? Or is this too far from the rules? When is it justified? Only in certain situations, all the time, or not at all?
There comes a point where you either have to move on, or just buy yourself a Klingon costume and "go with it." --Xander Harris
I don't see it as a particular problem. In fact, my suggestion for dealing with the all or nothing nature of Kremm Resistance in 7th edition would often result in target numbers other than multiples of 5.
One GM I played under loved the idea-a typical response to my high CHA Swasbuckling Warrior was "okay, beat his Int+5 with your CHA for that reasonable bluff-but if you start going all Baron Munchausen on me again it's gonna be INT+15...".
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