Post by sscrompton on Jun 14, 2020 0:43:15 GMT -5
Steve Crompton here - the Manager/Editor in Chief of Flying Buffalo. I've created this thread to use to announce the latest releases from us at Flying Buffalo. I'll start by listing the last few. If you have an authorized T&T release,feel free to post about it on this thread as well. I also invite your comments, reviews and suggestions for future releases.
OK Here are some of our newest releases - all these are on Drive-thru. Alice in Weirdworld was printed and
you can order that from Flying Buffalo.
___________________________
Continent of Arabor T&T Campaign Adventure from Flying Buffalo: And now something new and unique for T&T and here it is - an entirely new campaign book in a brand new realm! 91 pages in FULL-COLOR! On Drive-thru now - check it out!
This gorgeous, full-color, 91 page campaign book takes you to the hidden Continent of Arabor where you will discover an entirely new realm of creatures, kindreds, and cultures you can use with Tunnels & Trolls. This continent-sized setting was created by John Briquelet who has been developing and running adventures in Arabor since the mid 1980s. A true labor of love and a great sourcebook for running campaigns in a whole new place that was built for T&T from the very beginning.
www.drivethrurpg.com/product/317375/Continent-of-ARABOR--TT-Campaign
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Beyond the Wall of Tears T&T solo
Without warning, the evil creatures came from their shadowy land and kidnapped your little sister. Now she is imprisoned in a dream-world of hideous monsters and terrifying dangers, helpless and vulnerable to the sinister wills of her captors. Her only hope rests with you. To save your sister, you must undergo the mystical “Dream-walking” ritual and face the most frightening denizens of your own nightmares.
Can you survive the terrors of the Dark Path, the deadly heat of the Sparkling Desert, and the twisted welcome from the strange inhabitants of the Iron City of Cantahf?
This 56 page solitaire adventure is suitable for play by any single character of any humanoid type, kindred of level, or number of combat adds. An extensive Magic Matrix is included for magic-users. Designed for used with the Tunnels & Trolls game system. You will need the T&T rules to play! This edition also incorporates corrections for all known errata.
www.drivethrurpg.com/product/317049/Beyond-the-Wall-of-Tears-TT-solo
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Grimtooth's Tomb of the Warhammer T&T GM Adv
This adventure has been converted for use in Tunnels & Trolls and includes a copy of the T&T Mini-Rules, allowing Grimtooth fans learn T&T as well get this GM adventure.
Originally written by Ken St Andre & Steve Crompton it was published by Goodman Games as a DCC rpg adventure. Goodman Games has graciously given Flying Buffalo permission to put this T&T converted version of Tomb of the Warhammer on Drive-thru. We've added some more art and more details on where in Trollworld this adventure takes place. (If you've played Vaults of K'Horror this adventure is nearby and makes for a worthy continuations of that campaign.) Note that this adventure is for higher level T&T characters of 9th level & up - so you have been warned! "Grimtooth is not for sissies bub!" (as the Troll himself might say)
www.drivethrurpg.com/product/312692/Grimtooths-Tomb-of-the-Warhammer-TT-GM-Adv
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Alice in Weirdworld T&T solo w/mini rules
giant Tunnels & Trolls solitaire adventure based on Alice’s Adventures in Wonderland! It’s the first T&T solo ever based on an existing written work. Play Alice or a character of your own design, as you chase the rabbit into a weird world that resembles Wonderland, but is strangely different in many ways. Is the sphinx friend or foe, and who is waiting on the other side of the mirror? Is there a way to defeat the Jabberwock? Can you get to the Queen and escape Weirdworld, or will you be trapped there forever? Illustrated using the original John Tenniel illustrations and others that match that classic style. Any fan of the Alice in Wonderland will love this unique adventure that feels very much like the classic books, but with its own twist.
This book also includes the 10 page Tunnels & Trolls Mini Rules, which allows you to play this solitaire adventure by yourself and without the regular T&T Rulebook. Also includes 3 pre-rolled characters (including Alice) that you can use in the adventure. This book is the perfect introduction for new players to T&T or role-playing in general. 64 pages, BW.
www.drivethrurpg.com/product/307818/Alice-in-Weirdworld-TT-solo-w-mini-rules
OK Here are some of our newest releases - all these are on Drive-thru. Alice in Weirdworld was printed and
you can order that from Flying Buffalo.
___________________________
Continent of Arabor T&T Campaign Adventure from Flying Buffalo: And now something new and unique for T&T and here it is - an entirely new campaign book in a brand new realm! 91 pages in FULL-COLOR! On Drive-thru now - check it out!
This gorgeous, full-color, 91 page campaign book takes you to the hidden Continent of Arabor where you will discover an entirely new realm of creatures, kindreds, and cultures you can use with Tunnels & Trolls. This continent-sized setting was created by John Briquelet who has been developing and running adventures in Arabor since the mid 1980s. A true labor of love and a great sourcebook for running campaigns in a whole new place that was built for T&T from the very beginning.
www.drivethrurpg.com/product/317375/Continent-of-ARABOR--TT-Campaign
___________________________
Beyond the Wall of Tears T&T solo
Without warning, the evil creatures came from their shadowy land and kidnapped your little sister. Now she is imprisoned in a dream-world of hideous monsters and terrifying dangers, helpless and vulnerable to the sinister wills of her captors. Her only hope rests with you. To save your sister, you must undergo the mystical “Dream-walking” ritual and face the most frightening denizens of your own nightmares.
Can you survive the terrors of the Dark Path, the deadly heat of the Sparkling Desert, and the twisted welcome from the strange inhabitants of the Iron City of Cantahf?
This 56 page solitaire adventure is suitable for play by any single character of any humanoid type, kindred of level, or number of combat adds. An extensive Magic Matrix is included for magic-users. Designed for used with the Tunnels & Trolls game system. You will need the T&T rules to play! This edition also incorporates corrections for all known errata.
www.drivethrurpg.com/product/317049/Beyond-the-Wall-of-Tears-TT-solo
____________________________
Grimtooth's Tomb of the Warhammer T&T GM Adv
This adventure has been converted for use in Tunnels & Trolls and includes a copy of the T&T Mini-Rules, allowing Grimtooth fans learn T&T as well get this GM adventure.
Originally written by Ken St Andre & Steve Crompton it was published by Goodman Games as a DCC rpg adventure. Goodman Games has graciously given Flying Buffalo permission to put this T&T converted version of Tomb of the Warhammer on Drive-thru. We've added some more art and more details on where in Trollworld this adventure takes place. (If you've played Vaults of K'Horror this adventure is nearby and makes for a worthy continuations of that campaign.) Note that this adventure is for higher level T&T characters of 9th level & up - so you have been warned! "Grimtooth is not for sissies bub!" (as the Troll himself might say)
www.drivethrurpg.com/product/312692/Grimtooths-Tomb-of-the-Warhammer-TT-GM-Adv
________________________________
Alice in Weirdworld T&T solo w/mini rules
giant Tunnels & Trolls solitaire adventure based on Alice’s Adventures in Wonderland! It’s the first T&T solo ever based on an existing written work. Play Alice or a character of your own design, as you chase the rabbit into a weird world that resembles Wonderland, but is strangely different in many ways. Is the sphinx friend or foe, and who is waiting on the other side of the mirror? Is there a way to defeat the Jabberwock? Can you get to the Queen and escape Weirdworld, or will you be trapped there forever? Illustrated using the original John Tenniel illustrations and others that match that classic style. Any fan of the Alice in Wonderland will love this unique adventure that feels very much like the classic books, but with its own twist.
This book also includes the 10 page Tunnels & Trolls Mini Rules, which allows you to play this solitaire adventure by yourself and without the regular T&T Rulebook. Also includes 3 pre-rolled characters (including Alice) that you can use in the adventure. This book is the perfect introduction for new players to T&T or role-playing in general. 64 pages, BW.
www.drivethrurpg.com/product/307818/Alice-in-Weirdworld-TT-solo-w-mini-rules