Crypt
1st Level Troll
Posts: 18
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Post by Crypt on May 29, 2007 6:46:31 GMT -5
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Post by Mhegrrrim Skulltosser on May 29, 2007 21:50:21 GMT -5
Nice work crypt. This is pretty cool. I like seeing the spite damage. No known viruses is alway a plus. Here's a few a suggestions: MR can get up to 9,999,999,999,999,999,999 but then the app generates an error for those foolish enough to ask for more. Plus it won't Roll with such a big number. A simple input mask would be good to stop the error. Don't know anyone demented enough to go up against such an MR... heheheh. ;D As GM, it'd be kinder just to kill the entire party. Give the app a good name. Form1 is kind of dull. My suggestion would be Monster Masher. And when I try entering a number without using your buttons... I can, but the app does not recognize the number and refuses to Roll. Finally, it would also be great to have a cool icon for the app. All in all, here's an exhault! Keep sharing.
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Crypt
1st Level Troll
Posts: 18
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Post by Crypt on May 30, 2007 2:03:22 GMT -5
I've fixed it, you can download it again. - Monster Masher - Maximum MR is now 9999. - Because two MR 20 creatures are not the same as one MR 40 creature (2x(3D+10) vs 5D+20 ) now you can also directly change the number of dices and adds. - Roll also works with direct modification of MR. thanks for your feedback
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Crypt
1st Level Troll
Posts: 18
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Post by Crypt on Jun 2, 2007 5:43:50 GMT -5
i think i will add a tab with another panel for multi monsters. This way it would be possible to display MRs of around 6 monsters, roll for their group attack, take their wounds into account (with a checkbox to choose T&T 5 or T&T 7 ways of recalculating their Dice+Adds values)
PS: for information the current version uses a 320X240 resolution or better.
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Post by Mhegrrrim Skulltosser on Jun 2, 2007 11:05:22 GMT -5
Much better. I can type in numbers or use the key pad. I like the idea of modifying the dice and adds. In the past, I've given monster folk weapons to augment their dice rolls. My MR 40 Ogre with a heavy mace can now easily roll 10d+22. Your additional suggested changes could be interesting. I've never really played monsters that distinctly. Normally two MR 20 are just one MR 40 monster for my games. I know, two MR 20's might just roll 6d +20. I am comfortable ditching a die and saying they roll only 5d+20. They are Monster Rated anyhow and probably don't work well together not like complex attribute characters.
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